Check out Twenty-Nine Fresh Game Cards from Magic: The Gathering's Teenage Mutant Ninja Turtles Set (Including a Commander-Style Deck!)
Everyone's beloved pizza-loving heroes are coming to the popular trading card game. The well-known trading card game's publisher, Wizards of the Coast, revealed a much-awaited Teenage Mutant Ninja Turtles expansion during a exclusive panel held at NYCC. Is this a exciting new set or yet another crossover cash grab? Let you be the judge.
Take a look here at all the details announced from the Magic x Teenage Mutant Ninja Turtles collaboration, including key background. All items listed below launches on March 6, 2026, except for one item — the Pizza Bundle arrives a few weeks later on March 27th.
Magic x TMNT: Main Set Cards
Before we get into all the various unique products and collections available, let’s take a look at the full lineup from the main Teenage Mutant Ninja Turtles expansion that were revealed by Wizards. Play boosters for the expansion are set at $6.99 each, while Collector Boosters should run $37.99 per booster.
Let's unpack a few surprising details. To begin, there's a new mechanic named Sneak Attack, which is a riff on the already established Ninjutsu, in which gamers can cheat powerful creatures into the game field whenever an attacker isn’t blocked. The key change here is that this new ability can apply to non-creature spells too. The designers also took the opportunity to refine the mechanic a bit (Sneak counts as casting, as opposed to Ninjutsu). The original ability is staying, but it's more likely players will encounter the new mechanic in upcoming expansions moving forward.
“If we ever were to return to the Kamigawa plane, it’s possible we’d use Ninjutsu because that's where it was developed and it is iconic to that,” a senior game designer explained. “But on other planes, because the mechanics are smoother and the new ability is what's going to be Standard-legal, it's more likely we’ll use Sneak.”
That second variant of Leonardo, Sewer Samurai, is one of four cards with unique artwork created specifically for the set by TMNT co-creator the co-creator.
Additionally, if you're shocked by the card text on Turtles Forever, which lets you play game cards that aren't in your main deck, many players were. But according to the developers, it’s now a legal card in all formats of Magic.
Anyway, below are the extremely bizarre land cards with full art from the TMNT set:
Following the company’s current policy, these cards are all legal in Magic’s Standard format. Developers say they were careful to ensure the cards and mechanics worked smoothly with other Standard sets such as Edge of Eternities.
“I led the development for over a year and we knew it would be in standard and which sets would be near it in standard,” the designer says. “We designed to make sure that they work well with certain expansions like Edge of Eternities.”
For example, both TMNT and Edge of Eternities feature a blue-red archetype focused on artifacts.
“They combine to provide the components for a fun Standard deck,” the designer says.
Preconstructed Commander: Turtle Power
Following a decision to design any Commander precons for the Spider-Man set and the upcoming Avatar: The Last Airbender collaborations, the company is reversing course with Teenage Mutant Ninja Turtles. This time it’s just a single precon, but it includes six distinct legendary cards that can serve as your commander depending on how you pair them (five of the cards include a unique partner ability called “Character Select” that lets you start with two commanders in the command zone instead of only one). Check them out below:
This Commander deck is set at $69.99, though the price may rise due to demand. Wizards indicated that it contains 43 brand-new cards in total, which means an additional thirty-seven TMNT-themed game cards besides the six legendary creatures pictured above. (Calculating roughly, that also means approximately 20 reprinted cards if we estimate the deck comes with 37 lands.)
What will the TMNT version of Sol Ring appear? Fans must wait and see.
Standard Bundle (Regular)
Typically, Wizards is selling a bundle. This one costs $69.99 and contains the following:
- Nine Standard Boosters
- 15 Foil basic lands
- Fifteen Non-foil basic lands
- Two helper cards
- 1 Traditional foil promo card
- 1 Large spindown life counter
- 1 storage box
Pizza Bundle
Here’s a unique concept for the Teenage Mutant Ninja Turtles collaboration, primarily because it comes in what looks like a pizza delivery box. Every Pizza Bundle costs $99.99 and comes with the following:
- 9 Standard Boosters
- One Premium Booster
- 25 Regular pizza lands
- Five Foil pizza-themed lands
- 2 Traditional foil pizza bundle promo cards
- 2 Reference cards
- One Large life tracker
- 1 Card-storage box
For those curious what a “Pizza Bundle promo card” is, it’s essentially a reprint of an older card featuring brand-new Turtle-themed art. The team revealed one for the well-known Magic card Dark Ritual featuring art of master Splinter adding black licorice pieces onto a pizza slice. There are six different Pizza Bundle promo cards in total.
This special bundle releases a few weeks after the core set on March 27, 2026.
Draft Night
This unique product is designed for a four-player draft and costs $119.99. That will get you:
- Twelve Play Boosters (ideal for a group of four to play draft)
- One Collector Booster (aka, the prize for coming in first)
- Ninety Regular land cards (to build your deck)
- 10 Non-foil double-sided tokens
- 1 drafting guide (a one-sheet instruction sheet to drafting this expansion)
Turtle Team-Up
Finally, Wizards are doing something new with Teenage Mutant Ninja Turtles as in line with its ongoing effort to create Magic game products aimed at new players. In this case, Turtle Team-Up is a special set of decks that allow two players join forces against a “Boss” enemy deck that plays automatically.
The general idea here that each Boss card grants special abilities to the creature cards contained in the Boss deck. Each Boss automatically casts one other card per turn, and you’ll start off fighting {one Boss|